Clover was the only one that really shocked me and I was someone who didn't have a problem with FE's thousand year old dragon, :P. Clover's age is fairly easy to figure out from the plot, and I'm guessing what's throwing you off is her apparent height, since she's the youngest out of the group.
Everyone else is in their 20's or 30's, unlike many other games where the characters are all in high school like Danganronpa , and are all about If Seven seems tall in this game, he must seem like a freaking giant if placed in the Danganronpa universe or something. Per page: 15 30 Date Posted: 11 Apr, am.
Posts: 7. Discussions Rules and Guidelines. Note: This is ONLY to be used to report spam, advertising, and problematic harassment, fighting, or rude posts. All rights reserved. All trademarks are property of their respective owners in the US and other countries. Clover is a survivor of all three Nonary Games , as she played one before Clover is the younger sister of Light Field , who uses the codename Snake in Despite that she may be mistaken to be a child, Clover is indeed 18 years old in and 19 in Virtue's Last Reward.
When Clover tells everyone else she recently turned 21 in VLR , this is just a lie she makes in an attempt to be given free booze in the lounge as 21 is the minimum legal drinking age in most of America and in the Japanese version, she claims 20 as it's the drinking age there , although her being frozen in a cryogenic pod for decades throws a wrench in the matter, as well as whether or not drinking laws still matter on the Moon following the apocalypse.
She is short and has big green eyes. Her most noticeable feature is her pink hair, which she keeps in bushy pigtails, possibly teased. Junpei initially nicknamed her 'Pink hair' before her codename was decided. It is unknown if her hair is dyed or natural. If it is dyed, then her natural hair color might be a greyish blonde, like Light. In some artwork, her fingernails are depicted as long and she has a small circular bandage on her right knee. In , she has three white dots under her right eye - it is unknown what they are, but it seems Clover enjoys putting stickers on her face.
Clover's style in both games is reminiscent of " gyaru ", a popular Japanese fashion. In , she sports a voluminous black jacket with pink around the cuffs and the collar, a red and green plaid miniskirt, black pointed boots with pink heels, and a pair of snow leopard print white earmuffs.
Over her boots, she wears a pair of tri-toned fur legwarmers. She also has a white dress shirt under her jacket with a plaid ribbon bow around her neck. Her jacket and leg warmers are adorned with pink pom-poms. Like the other players, she wears a bracelet on her left wrist, over her jacket. In Virtue's Last Reward , Clover's hair is a lighter shade of pink; now her hair falls down in swirls, and a part of her hair on the top is in a short "ponytail" with two balls; the first ball is a big white ball with brown spots, and the second ball is a smaller pink ball with black spots and is left of the big white ball.
She wears a pink and black dotted fur top that covers her cleavage with a black ribbon hanging down. On her right wrist, she wears two bracelets: one is a pink and black dotted bracelet, while the other resembles a chainlink.
On her lower body, she wears dark short shorts with a belt with a butterfly design, a pair of black leggings with black bows and brownish fur on top, and purple heels with black spots and three pink bows on each on them.
Only in the 3DS version, she wears pink nail polish; otherwise, her nails are clear. The three white dots under her right eye are gone and instead, replaced with a small pink flower. Clover's agency, the SOIS, wear unique choices of clothing to deter suspicion away from being members. Again, like the other players, she wears a Nonary Game bracelet on her left wrist.
Clover is a free-spirited girl with fiendish cunning. She is eccentric, bubbly, whimsical, sensitive, random, slightly unpredictable and prone to having rapid swings of emotions. She has a hyper, upbeat and cheerful side to her when she is happy. However, she can also be inappropriate, immature, spoiled, selfish, perverse, impulsive, defiant, and bratty. Her favorite color is apparently hot pink. She likes being called "Clover-chan" and being thought as "hella moe ", but can become extremely violent when prompted, going as far as to kill four others to avenge her brother's death, as seen in the Axe Ending of Clover tends to not speak a lot in a large group, and talks a lot more in a smaller group.
Clover does have moments of intelligence. She seems very proficient at performing computations, as seen in both the Captain's Quarters and Operating Room the latter when discussing the weight of Lucy's parts. Clover can be compassionate and cares about the welfare of those she believes deserve empathy.
She expresses genuine concern for Sigma when he risks allying with Dio. She also develops a friendship with Junpei after she realizes he can be trusted and confides secrets to him.
Furthermore, she cares deeply about her brother and her friend Alice. Clover does everything to try to stay with Light, unless he goes against her intentions. She also has a sense of justice and feels bad about unfairness, saying "It just As seen in the laboratory , Clover seems to care about animal welfare and becomes upset and sad when a frog's corpse is dissected by Dio, showing empathy and compassion.
She gives the frog a name Lord Hoppington , suggests reviving the frog through CPR, and even offers to kiss the frog in case the frog is a prince. At another time, she gives an artificial jellyfish the name "Ellen". Clover can also be very moody and emotional, mostly when it involves her brother Light or her friend Alice.
Clover is very close to her brother, and when the corpse in the shower room that everyone believes is Light's is found, she becomes very quiet and depressed. She isn't afraid to say what she thinks, yelling at Junpei and June to leave her alone and is not afraid to anger Seven, even using profanity. During the time when her brother is thought to be dead, she became very violent when she was around those who she suspected killed her brother.
For the most part, Clover doesn't trust others and is very secretive about any information that she might have. When Light dies, Clover wonders if every other player is behind it. When Alice is found dead, she thinks that everyone except Quark, who was unconscious at that time, worked together to kill Alice and threatens to kill them all.
This indicates that Clover can be somewhat paranoid and pessimistic. She believes in revenge and kills those she believes is responsible for her brother's death in the Axe Ending, and even Junpei, who is innocent. Phi once noted that getting through to Clover when she is upset is extremely difficult.
After surviving the Second Nonary Game, she becomes slightly less bubbly, more mature and down-to-earth. This is noticeable in Virtue's Last Reward.
While she does not seem to be suffering from major post traumatic stress disorder, it is evident that the Second Nonary Game took a toll on her and has given her a lot to think about. However, she sometimes has immature moments in VLR , and seems to be ageist, saying she would rather not go with Tenmyouji because he's old.
In Virtue's Last Reward , Clover's intelligence appears to have been severely dumbed down compared to and is not the sharpest tool in the shed. She has a tendency to be a bit of a ditzy airhead at times and is rather naive. For example:. Clover is based on the "Loyalist" Enneagram of Personality. Its character traits revolves around worrying, fear, doubt, finding faith, courage, and bravery.
Its basic desire is to have support and guidance. This relates to Clover's role in the game and how she worries when Light disappears. Clover wants and needs reassurance, from Light, Junpei, and the other players as there is evidence in the game that she has intense connections with the people she trusts. This also applies to her relationship with Alice and Sigma and even Tenmyouji when he reveals his identity.
Clover was born in November While she was little, she became very close to her older brother Light. At some point, her brother was injured in a car crash, blinding him and severely injuring his arm to the point where he received an arm amputation. It is unknown if Clover was also involved in this crash. Clover helped Light cope with his blindness, and she acted as Light's eyes. They essentially became inseparable. When she was 9 in , Clover, along with eight other children, were kidnapped and placed inside of a building known as Building Q located in Nevada , basically meant to be a carbon copy of the Gigantic interior, to play the First Nonary Game.
She was placed there because she, along with Ennea Kashiwabara and the 7 other children with her, had a close sibling and she passed a Ganzfeld Experiment test at one of Cradle Pharmaceutical 's hospitals. Cradle thought that Clover could excel at transmitting messages through the morphogenetic field. Her brother Light was on the Gigantic, along with a sibling of each of the children, the lone exceptions being two children on the Gigantic, Aoi and Akane Kurashiki.
It is unknown how Clover's group was rescued from Building Q, since it is never said in game how this occured. Much of Clover's life between is unknown, other than that by , she had recently graduated from high school. In November , 9 years after the First Nonary Game, she and her brother, along with seven other people by Zero , were kidnapped for the Second Nonary Game.
She woke up in a room on D Deck with her brother and quickly escaped from it. Clover eventually met the other players on the central staircase. Zero's voice appeared on a loudspeaker and told them the basic rules of the Nonary Game: to seek a door with a 9 on it and escape. When the players were deciding on what their codename would be, she decided to choose her own name as a codename, since it matched her bracelet number and no one would know it was her real name.
It is unknown why she did this, although it's possible Clover wanted to surprise everyone by revealing her real name is Clover as a joke later on, since this was before she realized the seriousness of the Nonary Game.
Teruaki Kubota holds Clover at knifepoint and threatens to slit her throat if the other players don't comply with his demands to open Door 5. When the group realized that one of the players Teruaki Kubota didn't give a codename, she approached him and asked him what he wanted his codename to be.
Kubota told her he didn't need one since he had a plan and to demonstrate what his plan was, he quickly took her hostage with a knife and began ordering everyone around, saying that he would slice Clover's throat open if they did not do what he asked.
She was let go, although Kubota sadly met his death when he went into Door 5 alone to investigate what was beyond it. A few minutes after Kubota's death, the players decide to split into teams. She had decided to go to Door 5, mainly because Light was going to go through the door.
She, along with Ace, Light, and Seven went into Door 5. They explored the 1st class cabin and casino and wandered around, examining the numerous hospital rooms. Junpei insists on Door 5. As a result, Clover is annoyed that she is separated from her brother, but agrees to enter Door 4 with June, Santa, Lotus , and Ace. She explores the 2nd class cabin and kitchen. You're so annoying! Just go AWAY and leave me alone! Just looking at you guys is pissing me off! Once the remaining players meet up in the large hospital room , they proceeded to look for the missing parts of the non-functioning REDs.
Everyone meets back in the room, excluding Light, which causes Clover to start to worry about him. Despite Santa's protests, the players split up to try to find him. If Junpei attempts to talk to her, she lashes out at Junpei and June, telling them to get lost. After aimlessly searching and a lack of results, Lotus has a proposal that will allow the group to move on. She suggests that they split into two groups of 3 and leave one person behind.
After a little bit of arguing between June and Lotus, Lotus decides to ask the other players on their opinions. She walks up to Clover, who was sitting on one of the beds and convinces her to agree with her plan by introducing the possibility of finding Light behind one of the numbered doors.
Ace volunteers to be the one to stay behind, creating protest from June. Lotus urges them to move on, and June tries to convince them to stay put. June rushes up to Ace to try to get him to come with the group. Ace slumps and falls on the floor. June lifts him up to reveal that he has injected himself with Soporil. Ace falls asleep and June reluctantly leaves him to rest on the bed. A remorseless Lotus mentions that they can't let his sacrifice go to waste and Santa reminds them that they still have to pick teams.
Clover states that she must find Snake. Should Junpei choose Door 3 , Santa will say that that is impossible, as it would leave yet another person behind and asks him to choose again. If Junpei insists on Door 3 a decision which, according to later dialogue, is motivated by the desire not to leave June , he will then trick Seven and June into authenticating, and finally scans it himself.
This still isn't enough to make a digital root of 3, so Junpei says either Santa, or Lotus and Clover could come with him. At this point, Santa, Clover and Lotus realize it's a potential life-or-death situation as to who scans their bracelets at the REDs next. Fortunately for Clover and Lotus, the group returns. A furious Lotus slaps Junpei hard across the face for what happened before and Clover is angry at Junpei for leaving them behind.
In the large hospital room, Junpei and Seven pick Door 7 , and Clover is assigned to go with them. In the operating room , Clover lets out an ear-splitting scream at something on the operating table, until she realizes that it's only a mannequin.
All throughout the room, she learns that Seven is obsessed with female mannequin parts and even jokes around with him on the topic. Finally, Junpei finds the Jupiter key and the group is ready to leave. Junpei and Seven realize that Clover did not follow them to the exit and Junpei decides to go back and retrieve her. Junpei finds her standing next to the mannequin, looking sullen and depressed.
Junpei asks her about what's wrong and she ominously tells him that her brother might be dead and she might be next. He insists that they leave the room because they had found the key already. If Junpei had taken the four-leaf clover bookmark from Santa, he gives it to her to try to cheer her up.
Junpei tells her that she can't give up hope that her brother is still alive and she graciously thanks him for the gesture. Junpei turns around to leave, but she has one more thing she wants to tell him. Clover starts rambling about experiments, and Junpei is curious, asking her about what happened on the ship in She explains that there was an experiment taking place on the ship, involving communication through invisible fields. She starts talking about paradoxes to explain herself better.
Junpei starts to think that she has lost her sanity at this point. First, she explains Locke's socks. If you patch up a sock until all of the original cloth is gone, is it really the same sock that you started with? She goes on to say that the Ship of Theseus is a similar concept. If a ship is replaced with completely new parts and the old parts are used to make another ship, which ship is the real Ship of Theseus? Clover extends her comparison to John and Lucy switching body parts, as well as themselves - human body cells change every day.
Clover wraps up her explanation by saying that that was how humans are connected through the invisible fields. Seven barges in on their conversation and discovers that they were having a secret meeting. Clover comes up with the excuse that they were playing with the mannequins and Seven jokes that he didn't know that Junpei was into that kind of thing. The group leave the room, meet up with the other team in the hallway, and she finds a map of the C Deck on the wall.
After looking at the map and going through the nearby door, all the players find themselves back in the large hospital room. Door 8 leads to the Laboratory. If Junpei chose Door 5 earlier, Clover also tells Junpei about her brother's car accident and that his left arm is fake. The two groups escape their respective rooms and to their surprise, meet back in the hospital room.
With Ace now wide awake and rested, the two teams tell their story of the escape rooms that they investigated. They decided to go to the Mercury elevator to discuss their options. Clover stops the group, explaining that she wants to investigate what's behind Door 3, thinking that she might find her brother.
Ace and a reluctant Seven tag along with her and they investigate the shower room , finding Light's corpse. Their group eventually escapes and gets back to the large hospital room. They find that the rest of the players have left and decide to wait for them. When the other players get back, Ace tells them that Light is dead and recommends that they check his corpse themselves. They do and they are shocked and disgusted by what they see. The players then discuss the possible causes of his death and Ace suggests that it was none other than Zero.
A deeply troubled Clover says that Zero is one of them. The players stare at each other in silence, the bond of trust fractured. Ace recovers and comforts Clover, telling her that they can't be suspicious of each other, lest they fall into Zero's trap.
The rest of the players agree and the group moves on to the Mercury elevators. Junpei comes up with a voting system and asks everyone to write which door they want on a slip of paper. Junpei misses any of the four requirements for the True Ending and chooses Door 1 during the paper pile vote. Junpei chose to enter Door 1 with Ace and Clover, which lead to the Chart room. Among other things in the room, there was a desk, in which Junpei found a pocket watch in one of the drawers.
Ace appeared at the door, asking to see it, but left when Junpei told him to go away. Junpei's head then began to hurt and he lost track of time. After it fades, Ace returned. He slipped the 2 and 6 papers from the vote out of Junpei's vest pocket, exposing that he cheated. Despite this, Ace wasn't concerned as he still got to go through Door 1.
After they were done in the Chart room, they entered the Captain's Quarters. The group suspected that it must be Zero's hideout, which made Ace and Junpei feel nervous.
Not Clover though, as she felt there is nothing to lose. Log In Sign Up. Keep me logged in on this device Forgot your username or password? Don't have an account? Sign up for free! What do you need help on? Cancel X. Topic Archived. Sign Up for free or Log In if you already have an account to be able to post messages, change how messages are displayed, and view media in posts.
This topic contains spoilers - you can click, tap, or highlight to reveal them. User Info: Semi45a. She claims she'll drink with sigma in the lounge, so they had to up her age just a smidge so it wasn't advertising underage drinking, actually. The English translation says that she turned 21 a "few days ago" but the Japanese voice over says that she's User Info: Makoto Sparkey posted
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