Enemy of my Enemy Envoy to the Mag'har. Falcon Watch Blood Elf. Forge Camps of the Legion. Fortifying the Felhunter. Hounded for More. I Work Impending Doom. In Case of Emergency Kargath's Battle Plans. Keep Thornfang Hill Clear! Looking to the Leadership. Marauding Crust Bursters. Mission: Be the Messenger. Mission: Disrupt Communications. Mission: End All, Be All. Mission: Kill the Messenger. Comment by LifeFeel The lit torches have 5 minutes timer - after that they disappear but can be used while in combat which is very good.
First I prepared 4 torches but not paying attension to the expire-time I burned only 2 buildings So the lit torches can be used while in combat Comment by They CAN be used in combat. Just finished the quest now. They have a slight cast time on them, but interruption did not seem to be an issue. Comment by Shuror Even if the Burning Bleeding Hollow Torches don't have a "use" function on them, you simply click on them when you are about 15 yards from the building which you wish to burn.
Comment by Be warned! If you die, all your "lit" torches will disappear!! Comment by clavicle Watch out when you're in the area.
Respawns here are "TBC was just released" style. The torches drop from peons all around. Comment by When doing the quests in Zeth'gor be warned that a lot of the mobs have paths that they move around. Clearing my way in as a 61 Warlock got quite frustrating because it seemed like every inch of the place was covered by a roaming mob.
Before you pull something be sure to check that a mob isn't walking your way. I can't tell you how many times I was alone with a peon, then when I finished the fight I was fighting 3 other mobs. Comment by this quest is a complete pain in the ass. Comment by By the way, if you are a paladin and you have the torches and you are ganged up on by mobs. Bubbling will make the torches go away. Comment by Ok,heres what you gotta do. First kill blood peon and get a torch. Then go to the forge in the Zethgor with the forge is at left of the entrance.
When you have the torch burned you must destroy 4buildings with a burning torch. You must burn 2 houses-they are small at the left ant second right of the entrance but little further. Then you must burn a stable-it is where are the wolfes and where is the Worg Master Kruush.
Then only left the Barracks-it is the biggest house or something like that. And when you burn 4 buildings. Return to NPC and complete the quest. Note:Every time you burn a building,you have get another torch Note:When you burn a torch at a forge you have have to burn a building at 5min. Or it will not burn again. Comment by This quest is a nightmare for a solo player, but probably quite easy for two players. Soloable as a lv60 Affliction Warlock, but It's worth getting some help just to save on time and frustration.
Not WOWs' finest moment, but quite a nice cloak as a reward. Comment by You have to be literally right on top of the forge or it will not work. This is not a hard quest and only one torch gets lit at a time. The lit torches have a 5 minute duration on them, so make sure you have the area cleared or easily accessible once you light your torch Crappy rewards imo Comment by peeweesweden Another result of Alliance being favoured.
Their counter-quest: Much easier targets They provide all the mats you need. I could see the smoke and flames of Zeth'Gor from here! May the Bleeding Hollow fiends burn to ash and drift far from the sight of any true orc! You will also receive: 2. Post away! Log in , it's free! An alternative version of this wiki is now operational and ready for use.
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Zeth'Gor Must Burn!
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